I create beautiful algorithms, slay monsterous bugs, and leverage
the combined knowledge and wisdom of my team to create efficient solutions.
A mobile game(Android only) based on the Labyrinth board game. Hold your device level and tilt it to guide the ball through the maze to the finish. Fall in a hole - you'll have to start over. Choose from 5 levels of difficulty.
Zabyrinth was built with C++ and Cocos 2dx. It generates each maze procedurally and uses Box2d for real time physics.